Although it is possible to escape damage or death by running away from the Nuke, it is best to have a long line of Redstone or Red Alloy Wire, because the blast radius of a Nuke is colossal. The fuse time is about five times as long as TNT, being approximately 13 seconds. You ignite a Nuke with a Redstone signal, or with Alloy Wire (must be left-clicked with flint and steel instead of right-clicked). Older machines or clients with a small amount of memory are not recommended to detonate over 5 nukes at once, as the crater usually creates a large amount of memory usage (lag), while the client redraws the world.Īfter blowing up 8 nukes at once you have also a nice new Niagara Falls, aside from the nice crater. The Nuke is usually turned off by default on Tekkit servers, to prevent a substantial amount of damage from being caused so easily. The player, if standing directly on the nuke and completely protected, will be launched 191 blocks into the air. Above ground in the open it will have a blast diameter of 76 blocks (38 block radius). Underground, it will generally have a blast diameter of 20 blocks (10 block radius). The blast radius of a Nuke is dependent on the blocks surrounding it. Although the Dark/Red Matter Blocks and Personal Safes don't take any damage from the explosion, they will allow the blast to pass through and damage items behind. The only things that can survive a nuclear explosion are Bedrock, End Portal, Enchantment Table, Dark Matter Blocks, Red Matter Blocks, forcefields, and Personal Safes. A Nuke will even destroy Obsidian, as the blast resistance of Obsidian has been reduced to 60 in Tekkit. Walls made out of Reinforced Stone and Reinforced Glass will minimize the damage of the Nuke, but the walls should be at least 3 layers thick to completely protect anything behind.
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